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Model named files?
- Hexperience
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13 Nov 2012 16:41 #2917
by Hexperience
There are 10 types of people in this world. Those that understand binary and those that don't.
Model named files? was created by Hexperience
Hi guys,
I just had a thought (and we know how much those are worth).
I was using the emulator like eepe to edit models, and I was thinking that rather than having modelx.ini it would be good if we simply had the name of the model as the file name. (removing spaces of course).
Also, is it required to have 30 blank ini files?
I'm just thinking about this in regards to moving model files around and sharing on the forum etc.
I just had a thought (and we know how much those are worth).
I was using the emulator like eepe to edit models, and I was thinking that rather than having modelx.ini it would be good if we simply had the name of the model as the file name. (removing spaces of course).
Also, is it required to have 30 blank ini files?
I'm just thinking about this in regards to moving model files around and sharing on the forum etc.
There are 10 types of people in this world. Those that understand binary and those that don't.
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- FDR
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13 Nov 2012 17:52 - 13 Nov 2012 18:13 #2920
by FDR
Replied by FDR on topic Model named files?
AFAIK this is because the filesystem we use cannot create new files nor extend them...
Last edit: 13 Nov 2012 18:13 by FDR. Reason: typo
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- Hexperience
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13 Nov 2012 17:56 #2921
by Hexperience
There are 10 types of people in this world. Those that understand binary and those that don't.
Replied by Hexperience on topic Model named files?
Ahh... that's interesting, thanks for the reply.
There are 10 types of people in this world. Those that understand binary and those that don't.
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