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Custom timer and sounds!
- battlemachine
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05 Jan 2014 04:51 #17964
by battlemachine
Custom timer and sounds! was created by battlemachine
i have recently found a way to change the sound an make my own tune, but cant find a full range, of things i could use, for now i made my timer sound different. by going to media/sounds and on timer 1 i used
g2=100
a2=100
f2=100
f1=100
c2=100
using c3,c4 and up changes the pitch of sound, also adding a new line of f1, ga, f2 increases the number of beeps. i dont know how much you could add though, and the limits, thats why im here, how many line can you put
g2=100
a2=100
f2=100
f1=100
c2=100
using c3,c4 and up changes the pitch of sound, also adding a new line of f1, ga, f2 increases the number of beeps. i dont know how much you could add though, and the limits, thats why im here, how many line can you put
- PhracturedBlue
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05 Jan 2014 05:16 #17965
by PhracturedBlue
Replied by PhracturedBlue on topic Custom timer and sounds!
up to 100 notes. that is probably crazy excessive, and I may reduce the number in the future, but for now, it is 100.
That is 100 per 'song', and not the total for all 'songs'
That is 100 per 'song', and not the total for all 'songs'
- battlemachine
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05 Jan 2014 05:48 - 05 Jan 2014 05:49 #17966
by battlemachine
Replied by battlemachine on topic Custom timer and sounds!
actually found out that
you can use A-G
1-4 level of pitch
duration 1-1000
you can add lines, as long as the sound last 10 sec, because it would restart again.
for example:
G[note]1[pitch]=150[duration]
so it goes like:
G1=150. for one note
i only go to maximum of 3 pitch because 4 is so high pitch it hurts your ear.
this is great because i get telemetry and alarm sound confused sometimes
you can use A-G
1-4 level of pitch
duration 1-1000
you can add lines, as long as the sound last 10 sec, because it would restart again.
for example:
G[note]1[pitch]=150[duration]
so it goes like:
G1=150. for one note
i only go to maximum of 3 pitch because 4 is so high pitch it hurts your ear.
this is great because i get telemetry and alarm sound confused sometimes
Last edit: 05 Jan 2014 05:49 by battlemachine.
- PhracturedBlue
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05 Jan 2014 07:05 #17968
by PhracturedBlue
Replied by PhracturedBlue on topic Custom timer and sounds!
the lowest note is 'a'. the progression is:
a, ax, b, c0, cx0, d0, e0, f0, fx0, g0, gx0, a0, ax0, b0, c1, ...
b4 is the last note
the 'x' stands for sharp, so a, a-sharp, b, ...
The number after the '=' is the number of milliseconds to play for. 1000 = 1 second
a, ax, b, c0, cx0, d0, e0, f0, fx0, g0, gx0, a0, ax0, b0, c1, ...
b4 is the last note
the 'x' stands for sharp, so a, a-sharp, b, ...
The number after the '=' is the number of milliseconds to play for. 1000 = 1 second
- rbe2012
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05 Jan 2014 09:07 #17973
by rbe2012
Replied by rbe2012 on topic Custom timer and sounds!
dx0 was missing...
And you can use "xx" for a break, "xx=1000" let the sound be quiet for one second.
And you can use "xx" for a break, "xx=1000" let the sound be quiet for one second.
- RRacer
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05 Jan 2014 18:38 #18005
by RRacer
Replied by RRacer on topic Custom timer and sounds!
Cool! 
Now if we could have a 'music' section in the forum, to help us that can't write music notes.
It would be really nice to have a selection of warning and info tunes.
Now if we could have a 'music' section in the forum, to help us that can't write music notes.
It would be really nice to have a selection of warning and info tunes.
- Kdean
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05 Jan 2014 19:04 #18006
by Kdean
Replied by Kdean on topic Custom timer and sounds!
If you tell me the melody you want, i could find the notes and durations. But i have no idea how to program them in.
- henkerhaus
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06 Jan 2014 03:40 #18037
by henkerhaus
Replied by henkerhaus on topic Custom timer and sounds!
I was going to suggest adding a "Sound Editor" page, as a future enhancemt...
Put an "Edit" button next to each of the alarms that can have sounds associated to them, that takes you to a "Note Editor" page. The "Note Editor" page would have the form of two columns of spin boxes, side by side, one for the note, and one for the duration. The number of rows would be the limit of the number of notes per sound. I didn't know what the current limit was, but I was going to suggest maybe 10 or 20, or whatever seemed reasonable for most users. (100 is really nice, but probably overkill for most people)
There would then need to be a "preview" button somewhere at the top of the page to allow playback of the tune. Just a thought.
Put an "Edit" button next to each of the alarms that can have sounds associated to them, that takes you to a "Note Editor" page. The "Note Editor" page would have the form of two columns of spin boxes, side by side, one for the note, and one for the duration. The number of rows would be the limit of the number of notes per sound. I didn't know what the current limit was, but I was going to suggest maybe 10 or 20, or whatever seemed reasonable for most users. (100 is really nice, but probably overkill for most people)
There would then need to be a "preview" button somewhere at the top of the page to allow playback of the tune. Just a thought.
- Kdean
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06 Jan 2014 03:55 - 06 Jan 2014 04:01 #18038
by Kdean
Replied by Kdean on topic Custom timer and sounds!
I like it. It reminds me of those old cell phone apps that did pretty much the same thing. But putting all that in the tx may take up alot of memory space.
A computer program "deviation editor" that can create and store custom skins, icons, and sounds might me a better option. This "program" could also be used to download the data file and present it in a way that is more user friendly.
A computer program "deviation editor" that can create and store custom skins, icons, and sounds might me a better option. This "program" could also be used to download the data file and present it in a way that is more user friendly.
Last edit: 06 Jan 2014 04:01 by Kdean.
- henkerhaus
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06 Jan 2014 04:03 #18039
by henkerhaus
Replied by henkerhaus on topic Custom timer and sounds!
I just submitted this idea as an enhancement issue on the BitBucket page.
- Pattaya01
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07 Jan 2014 00:57 #18117
by Pattaya01
Replied by Pattaya01 on topic Custom timer and sounds!
It would be nice to have a sound, allocated to a toggle. I noticed I hardly look at the screen, usually I look at my plane. (I think we all do..)
If I could have a sound, indicating a certain switch position, that would be great. For example:
Flight mode 1: nothing
Flight mode 2: beep every 10 seconds
Flight mode 3: beep-beep every 10 seconds
If I could have a sound, indicating a certain switch position, that would be great. For example:
Flight mode 1: nothing
Flight mode 2: beep every 10 seconds
Flight mode 3: beep-beep every 10 seconds
- yidc
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07 Jan 2014 09:47 #18135
by yidc
Replied by yidc on topic Custom timer and sounds!
Support pattaya01 for this feature!!
although i usually find this sound-indicating-switch-pos feature in crappy remote control
but it's also a nice-to-have in deviationtx!
although i usually find this sound-indicating-switch-pos feature in crappy remote control
but it's also a nice-to-have in deviationtx!
- rbe2012
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07 Jan 2014 11:08 #18139
by rbe2012
Replied by rbe2012 on topic Custom timer and sounds!
You should also file an enhancement ticket in bitbucket...
- HappyHarry
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07 Jan 2014 15:41 #18144
by HappyHarry
Replied by HappyHarry on topic Custom timer and sounds!
while I'm not keen on it repeating every x seconds, I do think playing a specific tune/beep string when entering a specific fmode or enabling a dual rate switch is a good idea
- Pattaya01
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07 Jan 2014 16:56 #18149
by Pattaya01
Replied by Pattaya01 on topic Custom timer and sounds!
It could be customizable as well. For repeating one could set the number of seconds, no repeat could be 0.
- Pattaya01
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07 Jan 2014 16:57 #18150
by Pattaya01
OK, will do.
Replied by Pattaya01 on topic Custom timer and sounds!
rbe2012 wrote: You should also file an enhancement ticket in bitbucket...
OK, will do.
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