Porting Deviation to F3/F4 MCU, new LCD, etc

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12 Jan 2014 17:23 - 12 Jan 2014 17:36 #18422 by cstratton
I'm working on porting Deviation to the STM32F3 (and possible F4) series of processors, with the goal of being able to use it as a retrofit "brain transplant" for existing transmitters or custom builds using salvaged sticks.

Rationale: With the exception of the Devo 7e and the x9d, current platforms are fairly pricey. The Devo 7e is extremely limited in program flash. And even an affordable transmitter is not a great development platform, since one wants to keep something in flying condition...

New CPU: The STM32F103 is not a bad processor, but has a couple of limitations:

- no cheap eval board with the pins broken out
- USB bootloader is an aftermarket add on, and susceptible to corruption
- limited memory options

Moving to an F3 or F4 provides some improvements:

- cheap Disovery eval boards ($10 F3, $15 F4) though they are too big for an existing TX enclosure unless one removes the pins
- permanent USB dfu bootloader already in the chip from the factory
- faster CPU
- outrageous amounts of memory available (f4)
- USB host mode for talking to older android phones, flash sticks (F4)

LCD possibilities:
- 1.8" SPI color LCD ($10 from adafruit, $20 /w breakout)
- 320x240 touchscreen LCD's (~$25, but parallel interface)
Last edit: 12 Jan 2014 17:36 by cstratton.

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12 Jan 2014 17:28 - 12 Jan 2014 17:51 #18426 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
Some decisions to be made / or paths pursued in parallel

- F3 or F4 CPU. F3 is slightly cheaper but that's trivial compared to the work involved. Currently port to F3 is further along. F4 attempt was abandoned in the mistaken belief F3 API would be closer to F1 - it isn't, it's just nearly pin compatible. I suspect that when F3 port is done, making an F4 port from it will be trivial. But will F4 consume more power? What if it's not run at maximum clock speed?

Currently I'm using the F3, and since it is nearly pin-compatible, keeping the Devo10 pin assignments, at least until I find any conflicts (alternate function not available on current pin, etc)

(Incidentally, these chips are not hard to solder - you do one corner, check alignment with a 10x loupe, do the opposite corner, check alignment. Then you use surface tension and flux and an iron tip much bigger than the pins to solder them all. Finally, fine desoldering braid to clear any shorts which will not resolve by fluxing and reheating alone)

- LCD choices. Probably going with the 1.8" first because it is SPI and fits on smaller transmitters

- Storage options: sst25vf032 is cheap and easy, even to add on a breakout. But many of the LCD's have micro SD slots, which gives more space and the option of removing the card to initialize it / back it up. The F4 has a version with enough internal flash one could have a small filesystem without any external device.

- Physical packaging - try to squeeze into an existing TX? LCD/buttons/processor module which can be glued on the outside lower front? Discovery-based prototoypes probably have to go in ugly project boxes though.

- Remove existing TX PCB? Just tap out the stick pot wipers and leave the old CPU there? Force old CPU into reset? (easy if it's a known part like an ATmega). What about capturing PPM trainer output instead of using ADCs on sticks?
Last edit: 12 Jan 2014 17:51 by cstratton.

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12 Jan 2014 17:34 #18428 by HappyHarry
Replied by HappyHarry on topic Porting Deviation to F3/F4 MCU, new LCD, etc
sounds like a great project, i look forward to seeing it progress :)

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12 Jan 2014 17:34 #18429 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
Issues found in software porting:

- Need to update to newer libopencm3 to have support for F3

- F3 determines SPI 8 vs 16 bit transfers by the size of SFR access, not by a configuration. So have to use the spi_read8() and spi_write8() functions instead of the implicitly 16-bit plain ones. There's no spi_xfer8() in libopencm3, so have to make our own (easy).

- GPIO API is vastly different, but a fairly simple fix, only it's everywhere. Add an abstraction layer?

- Who knows what the story on timers is... to be addressed

- Who knows what the story on interrupts is... to be addressed

- USB API seems different. This breaks mass storage, HID, etc. Have read-only mass storage almost working, but finally modified libopencm3 cdcacm example into a small firmware which can be used to bulk erase the flash and then dd a filesystem image to it before flashing deviation port (hack!)

- LCD is issues are next to be addressed.

(Some of the LCD breakouts have micro SD slots. That's an interesting alternative to an SPI flash, though it means the LCD and disk share an SPI, wonder if that will have any complications other than needing to abstract out the utilized SPI?)

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13 Jan 2014 01:14 - 13 Jan 2014 01:16 #18452 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
I thought the F3 was software compatible to the F1, and only differed in the addition of the FPU. I admittedly haven't looked at it.

The F4 should be very similar to the F2, and should be easy to port from the X9D driver. The F2 is quite different from the F1 as it uses a completely different mechanism to initialize ports (among other things)
Last edit: 13 Jan 2014 01:16 by PhracturedBlue.

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13 Jan 2014 01:18 #18453 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
Also, I have no idea why libopencm3 doesn't abstract the port configuration for us. It'd be nice to be able to abstract the entire cortex-m into a common set of instructions. Would make porting to multiple MCUs much easier.

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13 Jan 2014 01:25 #18454 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
And the X9d looks like it would be a great development platform if they'd expose an SPI port. I found the spi interface to the SD-card is pretty slow. It seems like it may be able to keep up on the X9d, I need to spend some more time testing it. After I get the rf modules working I guess. I have some other code for the X9d I haven't checked in yet I think. I'll check it in so you can use it as a reference.

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13 Jan 2014 02:43 - 14 Jan 2014 16:35 #18455 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc

Finally some progress with the lcd. It had done nothing as the code I started from checked that writes are within the screen size. And the screen size is 0 by 0 until you set the rotation!

Not sure why it's taking up only part of the screen though. It's a devo10 filesystem, so it should be the same resolution as my screen?

And that would be a "No". Devo10 is (used as) 128x64, and I'm 160x128.

Guess I have a lot of room for extra debug info, at least unless I feel like recreating all the images...
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Last edit: 14 Jan 2014 16:35 by cstratton.

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13 Jan 2014 03:15 #18456 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
devo10 is 128x64x1
devo8 is 320x240x16
devo12 is 480x320x32

I don't know what screen that is, but it doesn't look like a 128x64 b&w screen

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13 Jan 2014 05:19 #18459 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
It's a 1.8" 160x128 color LCD from Adafruit.

I got the devo10 gui centered on it for now.

How would you feel about a build where bitmaps got flipped upside down before storage on disk? The LCD only has one efficient write direction.

Right now I have the LCD controller flipping the LCD over from where it actually is, so I can invert the Y coordinates in software and have bulk writes of bitmaps occur in file direction efficiently. As far as I can tell, there's nothing which writes in the other direction which has per-pixel (monochrome/)color data such that it would be messed up be having it come out in the wrong order...

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13 Jan 2014 14:39 #18476 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
It would be a lot easier, I admit, but makes it harder for users to generate the images, so I don't think it is a direction I want to go in. Which chip are you using? Do you have enough ram to store the image in RAM? You'd need 40kB for that. Is there a reason you chose that screen? A large part of a design is choosing the appropriate hardware. I don't know why you'd choose hardware with an unsupported (by Deviation) resolution, given you have the choice.

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13 Jan 2014 15:10 - 13 Jan 2014 15:12 #18478 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
I chose it because it was small enough for retrofits to non-computer tx's, I had one on hand, being SPI it required few connections... And I mistakenly thought it was the same resolution as the 7e & 10. (I also have the 320x240 touch I may try at some point)

Now that I see it's not, I can deal with a letterboxed display for my own testing at this stage, and I think my "driver thinks it's upside down" hack is workable with the current graphics.

I'm more concerned with trying to get the access speed up, though I may actually live with that for a while and try to get the rest of core functionality working.
Last edit: 13 Jan 2014 15:12 by cstratton.

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13 Jan 2014 18:57 #18481 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
Found a bug in my port - I'd let spi_proto.c configure SPI1 to a slower baud rate, rather than configure SPI2 for the modules.

Fixing that means my screen draw time seems almost acceptable. If I can figure out why the flash fails when I try to go above 6 MHz or move the display to it's own SPI I should be able to go even faster. I also need to see if I can get away with not cycling /CS between pixel data words. For some reason using the 16-bit spi capability fails, while writing 16 bits as two 8-bit writes works. Even if it were and endian issue, I'd think it would just create goofy colors... more stuff to debug.

It occurs to me that the bitmap problem, even without the upside down display hack, need only mean setting coordinates at the start of each line, not per-pixel.

I see deviation is using a modification of the Adafruit graphics library which was originally meant to backend to this display (amongst others) anyway, so it's a decent fit in terms of access scheme.

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14 Jan 2014 16:31 - 14 Jan 2014 16:38 #18500 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
For some reason doing a 16-bit SPI transfer then breaks the chip select vs. bit clocks timing relationship for 8-bit transfers thereafter. Probably something about the software chip select assertion logic looking at the wrong SPI state flags, but I'm deferring that for now by staying with 8-bit mode.

I was able to get an infinite loop around the initial GUI_DrawScreen(); - which is a full clear, a large bitmap, and the version string - up to 10 frames per second by experimentally introducing a notification method to let the display driver know it will have exclusive use of the SPI. That permits leaving the chip select low between pixels, and programming the SPI for a faster baud rate. During screen clear, the whole screen can be written without touching chip select. During bitmap drawing, only a line at the time, as the file on flash may be accessed over SPI between lines. At this point, it's actually the time between the bytes where it's slow, not the bytes themselves, so looking into flattening the structure or even trying to use DMA or something (at least for clears and large areas) might help.

I still have half a mind to move the display to SPI3 on some ports of GPIOC currently used for switches. But I'm not sure long term if I'm going to have the storage necessarily sharing the SPI with the display (ie, if it's a micro SD on an LCD carrier board). So it seems the choices are:

A ) Different SPI for flash and LCD

B ) Introduce mechanisms to optionally lock the SPI to one peripheral or another, allowing it to change baud rate and leave it's chip select active between lowest level access calls.

A is private to this target, B would affect all targets, but could be as simple as a macro that is empty for other platforms. Premature to worry about it much, as I don't plan to make further LCD optimizations for a while.

I'm now on to trying to get ADCs and interrupts working - right now they crash the system. STM32 work I've done in the past has been against the ST standard peripheral library instead of libopencm3, so there's being a learning curve. Lots of frustration last night chasing down a false problem that was a simple misreading of the vector table structure on my part. I think I know where to look for the real problems now though...
Last edit: 14 Jan 2014 16:38 by cstratton.

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15 Jan 2014 01:54 #18515 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
More bugs and gotcha's

- The DMA register map for F3 in (github official) libopencm3 is wrong. It doesn't even match the correct comment immediately preceding it. I figure out the correction, and discover there's a mere 14-hour pull request from stm32f3_paparazzi already correcting it, so I'm using their branch until it goes mainstream.

- As soon as I enable systick, it crashes. But I have a systick handler, something I wasted most of last night proving.

AHA! These chips can have the vector table in RAM or in FLASH... and according to ARM they default to 0x00000000 - no wonder any interrupt causes a runaway. In the ST lib, the command to enable the flash vectors would be:

SCB->VTOR = FLASH_BASE | VECT_TAB_OFFSET; /* Vector Table Relocation in Internal FLASH. */

But that's full of undefines. So for the moment I'm doing it like this with info from the ARM manual:

*((uint32_t*)0xE000ED08) = 0x8000000; /* Set vectors register to start of flash */

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15 Jan 2014 03:45 #18518 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
look at common/devo/power.c:
SCB_VTOR = VECTOR_TABLE_LOCATION;
We define VECTOR_TABLE_LOCATION for each transmitter. This is needed because the F1 has a bootloader.

For the F2, I don't need to set it, since the default is at 0x0000 which is where we put it. You should be able to use it there as well I'd think.

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15 Jan 2014 13:46 - 15 Jan 2014 13:49 #18534 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc
Thanks! Not setting it for the wrong MCU in the first place will be a cleaner solution than setting it wrong and setting it back. Now I get further into the program and can get the main screen and menus up.

If I might trouble you for a minute, what's the current scheme for timing the triggering and collecting of the ADC reads? I see some dma completion interrupt stuff commented out, and quite old forum threads related to it.

I suspect I'm going to have to jump over to the ST examples, get a compact ADC proof of concept for the F3 going (I've done it before for the similar F372, but the F303 is slightly different), figure out what it is actually doing at a register level and then do the same in the deviation codebase against libopencm3. The libopenmc3 usage examples for F3 tend to be the most trivial cases only, such as single ADC software triggered.

On the positive side, I found an F1-F3 migration document which seems to imply that the existing F1 USB mass storage code might just work. Though I don't need mass storage working at present as I have a cruder way of loading the flash.
Last edit: 15 Jan 2014 13:49 by cstratton.

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15 Jan 2014 15:20 #18536 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
Again, you might want to check the ADC code in the x9d dir. That may be closer to what you need.

The ADC runs off DMA on a continuous loop storing data into the adc_array_oversample array (it will store multiple iterations of each value depending on the size of this array)

ADCFilter() is called once every 5msec to average and copy the results into adc_array_raw.

ADC_Filter is actually called by an interrupt (exti1) which is manually set in the clock timer loop (because I wanted it to have its own priority)

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15 Jan 2014 15:41 - 15 Jan 2014 15:43 #18538 by cstratton
Replied by cstratton on topic Porting Deviation to F3/F4 MCU, new LCD, etc

PhracturedBlue wrote: The ADC runs off DMA on a continuous loop storing data into the adc_array_oversample array (it will store multiple iterations of each value depending on the size of this array)

ADCFilter() is called once every 5msec to average and copy the results into adc_array_raw.

ADC_Filter is actually called by an interrupt (exti1) which is manually set in the clock timer loop (because I wanted it to have its own priority)


Thanks for the explanation.

Am I right in thinking then, that the filling of the oversampling array by the DMA engine, and it's reading by ADCFilter() is entirely asynchronous? Or is there a read of a DMA status flag somewhere I'm missing.

I did look at the x9d adc code a bit last night, but the F2 seems to be a different interface as well.

I'm thinking my best bet right now is to get the ADC working in a small stand alone program before integrating that into deviation. In part, that will let me do some reading noise tests which feed into PCB design efforts, to see if the ADC inputs will need special handling, or if just wiring the sticks to the pins on the discovery board (or a comparatively simple compact eventual replacement) will be enough.

(At the cost of changing vendors and peripheral libraries while staying with an ARM Cortex core, the Freescale-based Teensy 3.1 board might be small enough for retrofits using off the shelf parts if paired with an SPI LCD/uSD card breakout)
Last edit: 15 Jan 2014 15:43 by cstratton.

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15 Jan 2014 17:33 #18540 by PhracturedBlue
Replied by PhracturedBlue on topic Porting Deviation to F3/F4 MCU, new LCD, etc
yes the DMA runs entirely asynchronously. We tried a bunch of different options, and this worked the best for us. There is a ADC_Read function we use (when DMA is disabled) to read the temperature and voltage bits. We use these to generate a random seed on the F1 since it has no RNG. We used to use this for the channels as well (and it generally works ok), but the DMA is definitely more reliable and less resource intensive. The oversampling is used because we see a lot of noise on the Devo12. If the analog lines don't couple and have good stable supply, you don't strictly need it (though even on the other Tx, it does help with stability (but we use a reduced window size)

You can also see the ADC_ScanChannels() function which I throw into main (in a tight debug loop) to do ADC debugging. That lets me verify the channels are mapped correctly and play with either direct read or DMA coding. I found it really helpful in getting this stuff working.

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