GUI

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30 Jul 2012 18:42 #771 by FDR
Replied by FDR on topic Re: GUI

PhracturedBlue wrote: Well, I jumped to conclusions here. I gave it some more thought, and found an easy fix. So they should all now behave as you wanted. If you see any that don't let me know, since I had to modify each callback and may have missed a couple.

There are two more on the Expo&DR mixer page: the Switch1 and Switch2...

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30 Jul 2012 18:45 #772 by FDR
Replied by FDR on topic Re: GUI

PhracturedBlue wrote: You should be able to edit model_template.ini to set whatever defaults you like for the model and main page. These will be used whenever you load an undefined model. I also added a 'reset' option which will load this template as well. There is no 'delete' but hopefully this will be sufficient.

That is exactly what I thought out on the way home: there should be a default.ini, which could be the same structure as any model.ini file, so it could be copied to the empty places, and might be edited to a custom default... :)

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30 Jul 2012 18:45 #773 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI

FDR wrote:

PhracturedBlue wrote: Well, I jumped to conclusions here. I gave it some more thought, and found an easy fix. So they should all now behave as you wanted. If you see any that don't let me know, since I had to modify each callback and may have missed a couple.

There are two more on the Expo&DR mixer page: the Switch1 and Switch2...

Fixed

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30 Jul 2012 19:00 #774 by FDR
Replied by FDR on topic Re: GUI

PhracturedBlue wrote:

FDR wrote: How to do it on Windows?

Use backslash: '\'

It doesn't work for me, because on my keyboard backslash is AltGr+Q.
Since Q is handled for the stick input, I guess, it increases the throttle, but doesn't quit...

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30 Jul 2012 19:04 #775 by FDR
Replied by FDR on topic Re: GUI
It seems that the model select page consumes the file handlers too:
try to scroll down, up, down, up...

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30 Jul 2012 19:19 #776 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI

FDR wrote:

PhracturedBlue wrote:

FDR wrote: How to do it on Windows?

Use backslash: '\'

It doesn't work for me, because on my keyboard backslash is AltGr+Q.
Since Q is handled for the stick input, I guess, it increases the throttle, but doesn't quit...

What keys do you have?
How about: 'end' or 'delete' or backspace'? Please provide the results from the keyboard program I mentioned earlier so I can find one that will work for you and me.

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30 Jul 2012 19:30 #777 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI

FDR wrote: It seems that the model select page consumes the file handlers too:
try to scroll down, up, down, up...

fixed

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30 Jul 2012 19:43 #778 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI

FDR wrote: Do you want more? :lol:

I would like a "prev page" button too on the header...
Their icon could be more obvious, something like:

  |<  >|

try it now.

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30 Jul 2012 19:44 #779 by FDR
Replied by FDR on topic Re: GUI

PhracturedBlue wrote:

FDR wrote: It doesn't work for me, because on my keyboard backslash is AltGr+Q.
Since Q is handled for the stick input, I guess, it increases the throttle, but doesn't quit...

What keys do you have?
How about: 'end' or 'delete' or backspace'? Please provide the results from the keyboard program I mentioned earlier so I can find one that will work for you and me.

Anything will do...

In the keyboard.exe AltGr is:
event_key: FL_Alt_R
event_text is empty
AltGr+Q event_key: 'q'
event_text: \

...but really anything else would be fine too.

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30 Jul 2012 19:51 - 30 Jul 2012 19:53 #780 by FDR
Replied by FDR on topic Re: GUI

PhracturedBlue wrote:

FDR wrote: Do you want more? :lol:

I would like a "prev page" button too on the header...
Their icon could be more obvious, something like:

  |<  >|

try it now.

So how do you exit now with buttons, because neither simple nor long esc doesn't work for me? :unsure:

BTW, I would simly put them together in the upper right corner...
Last edit: 30 Jul 2012 19:53 by FDR.

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30 Jul 2012 20:04 #781 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI

FDR wrote:

PhracturedBlue wrote:

FDR wrote: Do you want more? :lol:

I would like a "prev page" button too on the header...
Their icon could be more obvious, something like:

  |<  >|

try it now.

So how do you exit now with buttons, because neither simple nor long esc doesn't work for me? :unsure:

BTW, I would simly put them together in the upper right corner...

should be better now.
I will work on the long-press enter/esc as well as the Dual-rate template later today.

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30 Jul 2012 20:09 #782 by FDR
Replied by FDR on topic Re: GUI
Fine!

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31 Jul 2012 00:52 #783 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI
I think I've addressed all of the issues you mentioned yesterday now. Let me know what other things you see. My goal is to release the emulator to the rcgroups folks on Friday, so I'm definitely interested in all usability issues you run into.

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31 Jul 2012 04:36 #784 by FDR
Replied by FDR on topic Re: GUI
Now that you have long esc to exit list pages, you can leave out the exit button from the tab sequence if you wish...

On the modifying pages with ok/cancel buttons I would allow the use of the long ent/est while there is something selected...

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31 Jul 2012 04:38 - 31 Jul 2012 04:40 #785 by FDR
Replied by FDR on topic Re: GUI
There was the question of continuing the countdown timer after 0 with a different color...
Last edit: 31 Jul 2012 04:40 by FDR.

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31 Jul 2012 04:49 #786 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI
templates are now implemented for the heli and plane. The heli uncovered a lot of missing stuff, so it took a while to do. Anyhow, I need to stop for the night. Feel free to queue-u whatever issues you find.

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31 Jul 2012 04:51 #787 by FDR
Replied by FDR on topic Re: GUI
Just a question: is the speaker is so loud on the tx too?
Because on the PC it is. I think I've set the volume to 3, and still it is almost as loud as was at 100. Below 3 the different sounds started to disappear...

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31 Jul 2012 08:09 - 31 Jul 2012 08:10 #788 by FDR
Replied by FDR on topic Re: GUI
I don't really understand the 6ch heli template...

It seems to me, that the templates are hardcoded, aren't they?
Wouldn't it be better, if they were the same model.ini files named for example template1.ini, and offer them to load (with a caption from the file, if the file name is limiting)?

EDIT: ...or they simply could be in a separate template directory...
Last edit: 31 Jul 2012 08:10 by FDR.

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31 Jul 2012 18:15 #789 by PhracturedBlue
Replied by PhracturedBlue on topic Re: GUI
Ok:
Boxes will turn red when timer goes negative
Templates re-implemented as template files
longpress enter works when something is selected
you can enter the chantest screen from the mixer screen

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31 Jul 2012 19:00 #790 by FDR
Replied by FDR on topic Re: GUI
The countdown timer is a bit weird: it immediately decease by 1, but at zero miss a second. Looks like some rounding error.
You can test it by showing both timers on the main page, and set them to start by throttle (Ch1 on the default).
After start it will show 0/9, 1/8, 2/7, etc seconds.

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