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Rules for model icon
- leloup
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What are the rules for create a model icon ? I have try whith 96x96, 16 bits, windows and it's not good... Why ?
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- PhracturedBlue
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Attach an example to a post and I can take a look.leloup wrote: Hi,
What are the rules for create a model icon ? I have try whith 96x96, 16 bits, windows and it's not good... Why ?
It should support standard 16bit and 15bit+transparency icons that are 96x96pixels.
I make them in GIMP, I think FDR uses photoshop.
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- FDR
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- kcornels
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You have to use 16bit colordepth overall, not 16 bit per channel... . PS can't do this... .
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- FDR
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You should edit it in 8 bits/channel RGB, and when saving to BMP format, on the "BMP Options" form click on the "Advanced Modes", then select "A1 R5 G5 B5" or "R5 G6 B5" depending on if you have transparency (with alpha channel).
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- magic_marty
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kcornels wrote: I've tried to create a Bitmap with PaintShop Pro, but this did not work, I couldn't even open the default buttons with PS. With Gimp it works without problems... .
You have to use 16bit colordepth overall, not 16 bit per channel... . PS can't do this... .
would you care to explain how to make them? i have a bitmap i want to try but have no idea on how to get it to work.I downloaded Gimp but don't understand how to use it to make the bitmaps work..
thanks..
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- PhracturedBlue
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Open the bmp by File->Open or draggig it into GIMP (I recommend setting Windows->Single Window Mode in order to make Gimp easier to use)
Then do File->Export To
name the file <file>.bmp
Open 'Advanced' and set the type to either RGB565 or ARGB1555 depending on if you have transparency or not (both in the 16bit section)
Then save and you are done.
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- leloup
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FDR wrote: PS can do it, I've made all my bitmaps with it.
You should edit it in 8 bits/channel RGB, and when saving to BMP format, on the "BMP Options" form click on the "Advanced Modes", then select "A1 R5 G5 B5" or "R5 G6 B5" depending on if you have transparency (with alpha channel).
Thanks, it's great. Photoshop is by default on :X1 R5 V5 B5.
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