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Help with upgrade for Devo 8S
- nascar1929
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- Deal57
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Deviation Devo7e 3way switch mod, A7105, NRF24L01
Devo6s 2x2 switch mod, trim mod, haptic, multimodule, A7105, NRF24L01, CC2500
Devo12e 4-in-1 with voice mod -- it speaks!!
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- RoGuE_StreaK
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All of my models are stacked in one xcf for easy editing/recovery.
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- mellowvision
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When you create a file from photoshop or gimp, that has soft transparent edges, on a transparent background, you can save as a gif or a png, and get a decent edge. With bmp, this is not he case. The software uses your alpha channel to determine the binary opacity of each pixel, and then it mattes the edges on whatever your set background color is. In most cases, the best practice is to set your background color to the color of the background the graphic will sit on. if you can't predict what that background color is, you may get a halo around the text in the color of your set background, if it is in high contrast to your actual background color. Another way to avoid a halo is to make the background color the same color as the graphic. The alpha channel will again decide the opacity. In this case, the graphic will appear blockier and not have as smooth an edge, but it will be able to have transparent edges without a halo. works for some types of shapes and text.
so if you're outputting as described and not getting transparent graphics, this is probably because you have a solid white alpha channel. This means that there are no transparent pixels defined by the alpha channel itself.
I attached two files below to help show the difference.
splashx.bmp fails, because it did not have an explicit alpha channel created in photoshop. even though my layered psd contained no white in the background, my background color was set to white when I exported and it painted the background pixels and edges white.
splash.bmp succeeded, it created a transparent edged graphic, because I added an alpha channel to describe what I wanted transparent. If you view this graphic on a black background, however, you will notice it has a halo of white around the text, because my background color was set to white, so it mattes the edges of the black text on the white background color.
I hope this helps. I can't wait for the day when we can make pngs for graphics like these. BMP is a real pia.
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- nascar1929
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Deal57, doing steps 3,4, and 5 using GIMP did the trick! I now have transparent backgrounds and the aircraft look great!
mwm, Would you happen to have an .ini model file for a Blade Nano CP S or know someone who does? I did a search on the forum and found one, but it wasn't actually a downloadable file. If you clicked on it, it opened to show the settings in the file itself. I tried to copy and paste them into one of my model files, but it wouldn't work for some reason. Looking for stock settings like in the Nano manual.
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- FDR
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mellowvision wrote: I can't wait for the day when we can make pngs for graphics like these. BMP is a real pia.
AFAIK the 16bit R5G6B5 and A1R5G5B5 BMP formats are what the display driver directly support. All other image type would require much more resources...
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- mellowvision
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- mwm
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However, you ought to be able to right click on the file, and use "Save Link As" (or similar wording) to save the file on your local disk.
Do not ask me questions via PM. Ask in the forums, where I'll answer if I can.
My remotely piloted vehicle ("drone") is a yacht.
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- nascar1929
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Problem with my V120D02S though (older 3 axis version with RX2622V-D)...........I'm using the Standard GUI and was able to get it to bind to my Devo 8S with Deviation. I did a test hover and the heli continuously spins (nose) left as it lifts off and hovers.
I have a second Devo 8S with the standard Walkera Firmware and rebound the V120D02S to it and did a test hover. The heli lifted and hovered perfectly with no tail spin.
I also noticed when I bound the heli to my Walkera Firmware TX, the red LED on the receiver remained ON and solid after binding was complete. After binding it to the TX with Deviation Firmware, the red LED went OFF and remained off after binding was complete.
Want to point out that when the heli is bound to either TX, the tail blades remain in the same position. Meaning that there is no difference in center position when it initializes which I thought might be the initial issue. Also all Pitch Curve, Throttle Curve, Gyro Gain, DR/Expo settings are identical between both TX's.
Any ideas as to why the red LED doesn't stay on and why the heli spins left using the TX with Deviation? I'm assuming the tail spin issue has something to do with the LED being off on the RX, just not sure how to fix it.
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- hexfet
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Not sure if you have sensitivity control, or if channel 5 is the control channel. You might try searching the 'net, or just play with it. In the standard GUI it's the Gyro sense setting. The only clue I was able to find was here :
" According to the manual, the Devo transmitter setting for the gyro has to be set on manual. I found the tail to be very loose and sensitive on the manual setting. I changed the gyro setting on my Devo 8 to automatic, and the tail is solid through out the whole flight. "
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- nascar1929
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Once I get this one done, I'll have my Sport Cub S, AXN Floater Jet and V120D02S set up and ready, then I've got 2 more 450's to bind and make sure they are good. Getting them knocked out a little at a time and learning a bunch along the way.
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- mwm
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Do not ask me questions via PM. Ask in the forums, where I'll answer if I can.
My remotely piloted vehicle ("drone") is a yacht.
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- nascar1929
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- nascar1929
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- nascar1929
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I have the Devo 8S with Nightly Build from 10/25/2015 and would like:
Throttle Hold = RUDD D/R Pos 0 Off / Pos 1 On
Panic = ELEV D/R Pos 0 Off / Pos 1 On
FMOD 0, 1, 2 for Stability, Agility, 3D modes respectively.
D/R and Expo settings on AILE Switch POS 0 = 100/100 +25 / POS 1 = 75/75 +25
www.horizonhobby.com/pdf/BLH2400-Manual-EN.pdf
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