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JJRC H20 Hex Quad
- sledgehammer1570
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Here's my model.ini:
[channel6]
template=complex
[mixer]
src=SW B1
dest=Ch6
switch=SW B1
[mixer]
src=FMODE1
dest=Ch6
switch=FMODE1
scalar=0
[mixer]
src=SW B2
dest=Ch6
switch=SW B2
curvetype=expo
points=0,0
[mixer]
src=FMODE1
dest=Ch6
switch=SW B2
usetrim=0
To perform 360 flips i choose FMOD 0 and hit SW B2. The momentary switch returns to center (SW B1). When i'm in FMOD 1 it performs the 180 flip with the same switch (SW B2). So it works more or less like the original tx. I guess you may need a button or a momentary switch like mine with this configuration.
Thank you again for this build Goebish!
EDIT: I noticed a con in this configuration. Everytime i cut the throttle to zero, or land the quad in FMOD 0 mode and continue flying, it performs the 360 flip, when i give it a full direction Weird. Also when i switch back from FMOD 1 to FMOD 0 it performs the 360 flip. It doesn't do unexpected flips in middle of normal flight though.
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- vio
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- Posts: 2
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- sledgehammer1570
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- Posts: 34
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- FDR
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It can be easily achieved through programming DR with the mixers...
The question only is what value you choose for the 100%.
The usual way is that the absolute maximum channel value should be around 125%.
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- Durete
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- Posts: 610
FDR wrote: I'm against the rate option as it doesn't fit into the concepts of deviation or any programmable tx for the matter.
It can be easily achieved through programming DR with the mixers...
The question only is what value you choose for the 100%.
The usual way is that the absolute maximum channel value should be around 125%.
I agree with FDR.
From some time ago, most protocols remove the "channel rate" concept.
Better to use a DR mixer.
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- Deal57
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- Posts: 857
I like using the normal DR rate approach as I have re-purposed an ini I have from another 2x2 with all the data rates, throttle hold, etc. It seems like my normal 60-80-100 rate setup is pretty close to the stock TX setup... wow does this thing move in 100%!!!
It took me a bit to get the hang of flip, because on the H20 it seems to be flip mode, as opposed to a momentary push here, flip, push here, flip, like the stock TX. It does something when I first engage channel 6 to go to flip, but if I stabilize it will blink one-two-three-break, etc., and I can flip all over the place! It looks like the "something" is trying to RTH, and if I let it, the H20 seems to just get going sort of toward me and not stop until I kill throttle. Oddly, I have to toggle my Fmode (channel 6) to get the lights solid again and then it flies normally. Maybe I can sort it out when I take it to the big field.
Channel nine makes "headless" work great. I don't use it much on any of my quads, but when I flip the switch for channel 9 it goes headless based on the current yaw. In headless at 100% going FFF doing pirouettes it is a blur! I've got a big living room, but the crashes were really spectacular!
Once again, your magic is amazing! Thanks for the great work.
Deviation Devo7e 3way switch mod, A7105, NRF24L01
Devo6s 2x2 switch mod, trim mod, haptic, multimodule, A7105, NRF24L01, CC2500
Devo12e 4-in-1 with voice mod -- it speaks!!
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- goebish
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- I Void Warranties
- Posts: 2631
Looks like what is the "360° flip" flag for the H8 3D acts as RTH on H20...
I'll make a protocol option to have RTH & Headless on separate channels for H20...
Just to make sure: can you confirm that pressing right stick enables RTH on H20 with stock TX ?
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- goebish
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sledgehammer1570 wrote: I noticed a con in this configuration. Everytime i cut the throttle to zero, or land the quad in FMOD 0 mode and continue flying, it performs the 360 flip, when i give it a full direction Weird. Also when i switch back from FMOD 1 to FMOD 0 it performs the 360 flip. It doesn't do unexpected flips in middle of normal flight though.
Deal57 wrote: It does something when I first engage channel 6 to go to flip, but if I stabilize it will blink one-two-three-break, etc., and I can flip all over the place! It looks like the "something" is trying to RTH, and if I let it, the H20 seems to just get going sort of toward me and not stop until I kill throttle. Oddly, I have to toggle my Fmode (channel 6) to get the lights solid again and then it flies normally.
This is a side effect of having 180 & 360 flips on the same channel, maybe I should make it work as on stock TX:
- for the H8 3D, one extra channel (#10) selects 180 or 360° flip, another channel (#6) performs flip
- on the H20, this extra channel engages RTH
Tell me what you think.
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- sledgehammer1570
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- Posts: 34
goebish wrote: This is a side effect of having 180 & 360 flips on the same channel, maybe I should make it work as on stock TX:
- for the H8 3D, one extra channel (#10) selects 180 or 360° flip, another channel (#6) performs flip
- on the H20, this extra channel engages RTH
Tell me what you think.
You get thumbs up from me. I don't mind the extra flips but if it helps the H20 hex, then give it a go!
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- Deal57
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- Posts: 857
Deviation Devo7e 3way switch mod, A7105, NRF24L01
Devo6s 2x2 switch mod, trim mod, haptic, multimodule, A7105, NRF24L01, CC2500
Devo12e 4-in-1 with voice mod -- it speaks!!
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- goebish
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Sorry sledgehammer1570, you'll have to setup your .ini again
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- sledgehammer1570
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- Posts: 34
goebish wrote: - for the H8 3D, one extra channel (#10) selects 180 or 360° flip, another channel (#6) performs flip
Hi goebish! I just tested your new build. I can select only 9 channels for this protocol on my 7e. You spoke about an extra channel #10.
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- goebish
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- goebish
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- sledgehammer1570
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- goebish
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if ch 10 is in high position (>0), ch 6 performs 360° flip.
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- sledgehammer1570
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Just had to try one more thing and I think it works now but i'll test it more tomorrow afternoon..
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- sledgehammer1570
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- SeByDocKy
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@HexFet, can you add this protocol to your combo release ?
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- goebish
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