Mjx Bugs 3

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03 Jun 2018 00:32 #69524 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3

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03 Jun 2018 02:00 #69525 by hexfet
Replied by hexfet on topic Mjx Bugs 3
None of the signals look like a valid clock. The signals of interest should be on pins 3, 4, and 5. With pin 1 on the left when looking from above with the shield away.

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03 Jun 2018 03:17 #69526 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3

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04 Jun 2018 16:29 #69534 by hexfet
Replied by hexfet on topic Mjx Bugs 3
Still no clock signal. What is the logic analyzer input to radio pin mapping?

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04 Jun 2018 21:36 #69541 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3
My bad hexfet,I went back and soldered pin 4 all 7 pins are now hooked to the analyzer in this latest capture,I can't distinguish between any of them except for the ground.
www.mediafire.com/file/kw0tkodqbtrv622/T...0on%20Bind.logicdata

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04 Jun 2018 21:56 - 04 Jun 2018 21:57 #69542 by goebish
Replied by goebish on topic Mjx Bugs 3
Your capture is fine but that's not an A7105, looks like a xn297L, no wonder it doesn't bind with the same protocol ;)
decoded capture: www.dropbox.com/s/3u4kkku732vxjps/bugmini.txt?dl=0
Last edit: 04 Jun 2018 21:57 by goebish.

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04 Jun 2018 22:04 #69543 by goebish
Replied by goebish on topic Mjx Bugs 3
Anyway, you can make some captures (one capture per stick / function please) then open another thread as it's totally different.
I can take a look at it (doesn't seem very difficult), but I can't promise when I'll be able to.

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04 Jun 2018 22:37 #69544 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3
Thanks bro,I'll put them in a new thread bugs 3 mini.

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09 Jun 2018 15:39 #69591 by kaseym
Replied by kaseym on topic Mjx Bugs 3
Has anybody besides Jay Drone tried this with a Jumper_v2-plus? I am aware of his getting bricked and getting a replacement board but it is not clear to me why it bricked.
It looks like the new board came with a different build
I have emailed Jumper asking the same, but have not gotten a reply. I have a Bugs 3 and a v2 plus but not sure if I should proceed.

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09 Jun 2018 18:47 #69594 by mmakai
Replied by mmakai on topic Mjx Bugs 3
As far as I understand, the manufacturer of jumper -in theory- should publish the source of all revisions of deviation with which they sold the device. If unpublished, that is sort of a GPL violation. On the other hand, law which cannot be enforced does not have too much value. As well -without talking about law-, publishing that source would increase the value of their device in the community, even possibly help their sales. Does anybody has connections there? (Who is at all the manufacturer?) I do not even want to mention https://www.fsf.org/licensing/compliance .

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14 Jun 2018 00:58 #69635 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3
Hello everyone,my bugs 3 just came today,I'm very confused on trying to arm it,my fixed id also came up as 8228 after the bind sequence which gave me a - #-1529638477,I put these numbers in the fixed id as hexfet step by step,the quad binds but I can't arm it or switch the lights on or off because my lack of channel mapping.I want to know by editing the model with a - number what was hexfet referring to,changing the name of the model inside the ini in notepad+?If anyone can assist me in getting this insect to flap it's wings it will be greatly appreciated.I got a devo 10 and a 7e with 2 extra 3 way switches but not a 256 just a regular modded 7e with the a7105 and nfr chips.If anyone has a model ini to share I will be forever grateful,thanks n advance...

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14 Jun 2018 03:33 #69638 by davdrone1
Replied by davdrone1 on topic Mjx Bugs 3
Hi C0ckpitvue 777,
Here's a link to a YouTube video I made that may help, although I use a Jumper T8SG Tx.
It explains how the number for the Fixed ID field is obtained, and towards the end I display
the code I use for the model.ini to arm a switch to turn the motors on/off for the Bugs 3.


Time flies like a banana

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14 Jun 2018 04:08 #69639 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3
Thank you bro....

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15 Jun 2018 13:44 #69650 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3
Hello everyone today I took my bugs 3 out and flew it with the devo 10 for the first time I just want to first say awesome Job.I noticed while flying she was very slow and sluggish with little pitch compared to the high rates on the stock tx,I also noticed she yawed to the left or right when I countered either direction never holding center.I was just wondering,you know us noobs have big imaginations,lolIf I uploaded some more captures with the stock tx in high rates can anyone some how integrate that into the model or is it a way to give it more pitch within the current setup?

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16 Jul 2018 01:29 #69882 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3
Was Just wondering is there any more work being put into this protocol to increase the deviated rate to the high stock rate or is it complete as is,any feedback would be greatly appreciated,thank you in advance....

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31 Jul 2018 02:41 - 31 Jul 2018 02:42 #70000 by hexfet
Replied by hexfet on topic Mjx Bugs 3
What version were you flying? That sounds like what someone else reported with the driven trims enabled. Reviewed the captures with emulator output and all the channel values look good. Please try with the current test build (c97afba) if you haven't already.

We can revisit the driven trims to try to get more range too. There was an error in the values previously. Do you have any channels reversed in your bugs3 model file?

I'm not really sure where to go with this code due to the radio id issue. Maybe look at incorporating mmakai's algorithm but that still requires a non-standard procedure.
Last edit: 31 Jul 2018 02:42 by hexfet.

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31 Jul 2018 04:38 #70001 by davdrone1
Replied by davdrone1 on topic Mjx Bugs 3
Hi hexfet,
I'm enjoying flying my Bugs 3s and 6 with the previous version. I'll load and check your new version, and will report back if I see any changes. Setting high rates using the MJX Txs seems to leave my Bugs in high rate when I bring them up with the Jumper.
What I'd like to see next is a version where the Jumper beeps if the Bugs sends out of range or low battery alerts back to the Tx.

Time flies like a banana

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31 Jul 2018 11:10 #70007 by C0ckpitvue 777
Replied by C0ckpitvue 777 on topic Mjx Bugs 3
Thank you very much for the revision,I will try this out.I wonder why the jumper procedure doesn't works with the stock rates being saved from the stock to deviated versions.

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31 Jul 2018 15:32 #70011 by JayDrone
Replied by JayDrone on topic Mjx Bugs 3
my self i am loving the jumper mjx combo EPIC

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31 Jul 2018 23:11 #70017 by hexfet
Replied by hexfet on topic Mjx Bugs 3
Are any channels reversed in the model files?

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