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BeastX theme
- Fredyp
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21 Jan 2013 14:59 - 23 May 2013 14:47 #5315
by Fredyp
BeastX theme was created by Fredyp
Hi!
I create this theme for BeastX user.
Just extract in your media directory.
Bye!
I create this theme for BeastX user.
Just extract in your media directory.
Bye!
Last edit: 23 May 2013 14:47 by Fredyp.
- FDR
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21 Jan 2013 15:23 #5322
by FDR
Replied by FDR on topic BeastX theme
Could you provide a preview picture, please?
- ave1
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15 May 2013 02:56 #9991
by ave1
Replied by ave1 on topic BeastX theme
is there a media directory on a devo 12? I loved your BeastX
- rbe2012
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15 May 2013 05:05 #9998
by rbe2012
Replied by rbe2012 on topic BeastX theme
Yes. Have you ever connected your Devo12 in the USB mode to your pc? It will be recognized as an USB drive and you will see the media directory.
To get there:
To get there:
- press the enter buttun while switching your tx on
- go to tx config, press right to go to the version screen, press enter to activate USB mode
- vlad_vy
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15 May 2013 05:23 #10000
by vlad_vy
Replied by vlad_vy on topic BeastX theme
I think that with Devo 12 it's not the case, media directory is in *.lib file. You can change content of media directory only before compiling source code.
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15 May 2013 06:39 #10003
by rbe2012
Replied by rbe2012 on topic BeastX theme
No, Devo12 uses the Devo8 filesystem.
- vlad_vy
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15 May 2013 06:54 #10004
by vlad_vy
Replied by vlad_vy on topic BeastX theme
Yes, but media directory packed to devo12-lib.dfu
deviation-fs-devo12-v3.0.0.zip
- filesystem\
- filesystem\language
- filesystem\modelico
- filesystem\models
- filesystem\template
- filesystem\tx.ini
- filesystem\errors.txt
- devo12-lib.dfu
Possible something changed?
deviation-fs-devo12-v3.0.0.zip
- filesystem\
- filesystem\language
- filesystem\modelico
- filesystem\models
- filesystem\template
- filesystem\tx.ini
- filesystem\errors.txt
- devo12-lib.dfu
Possible something changed?
- rbe2012
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15 May 2013 09:45 #10011
by rbe2012
Replied by rbe2012 on topic BeastX theme
I confess I have no Devo12 so my knowledge is more theoretical and from what I can see while using the emulator.
But I always was sure that the file system is available in USB mode - whatever mechanism is used to get it into the flash...
Otherwise Devo12-owners can not share their model files because these are packed?
...strange. I must have missed something...
I compiled it all again: the zip-file contains the files you have mentioned and has to be unpacked and copied to the USB file system. As mentioned in the Devo6/8/12-manual the lib-dfu has to be transferred with the dfuse-tool and the rest must be copied to the USB fs.
Maybe a Devo12 user can enlighten us?
But I always was sure that the file system is available in USB mode - whatever mechanism is used to get it into the flash...
Otherwise Devo12-owners can not share their model files because these are packed?
...strange. I must have missed something...
I compiled it all again: the zip-file contains the files you have mentioned and has to be unpacked and copied to the USB file system. As mentioned in the Devo6/8/12-manual the lib-dfu has to be transferred with the dfuse-tool and the rest must be copied to the USB fs.
Maybe a Devo12 user can enlighten us?
- vlad_vy
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15 May 2013 09:59 - 15 May 2013 10:20 #10013
by vlad_vy
Replied by vlad_vy on topic BeastX theme
At USB mode you have access to all files and folders except 'media' folder. For changing theme I copied changed files to source code 'media' folder (filesystem\devo8) and then 'make TARGET=devo12'. After flashing new library (and firmware if needed) I got new theme.
www.deviationtx.com/forum/builds/1380-de...upport?start=20#5816
www.deviationtx.com/forum/builds/1380-de...upport?start=20#5816
Last edit: 15 May 2013 10:20 by vlad_vy.
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15 May 2013 12:11 - 15 May 2013 12:15 #10019
by rbe2012
Replied by rbe2012 on topic BeastX theme
Ah, I see now... the media folder is missing.
Sorry for the inconvenience.
But I still wonder why the Devo12 is handled different here. I will look into the older threads to get an answer; is was surely discussed.
E.g. here:
So: Vlad, you are right. Thank you for forcing me to learn something new.
EDIT: Vlad has added the link after I have read and began to prepare my answer. I am a real slow writer... The last quotation is from the thread he pointed to.
Sorry for the inconvenience.
But I still wonder why the Devo12 is handled different here. I will look into the older threads to get an answer; is was surely discussed.
E.g. here:
PhracturedBlue wrote: In Deviaton, the current usage is 380kB for the base system (since the media is not part of the filesystem, and is by far the largest part).
Hexperience wrote: - I already miss having the media folder. I like having a custom background.
PhracturedBlue wrote: You can modify the media folder. just put your files in the devo8/media dir and run 'make TARGET=devo12 fs' to create the dfu. I will be releasing an exe that will create the dfu from a directory (and maybe vice-versa) before I make the official release as well. It isn't as convenient as the devo8, but unless I want to implement wear-leveling, there isn't much more I can do at this point.
So: Vlad, you are right. Thank you for forcing me to learn something new.
EDIT: Vlad has added the link after I have read and began to prepare my answer. I am a real slow writer... The last quotation is from the thread he pointed to.
Last edit: 15 May 2013 12:15 by rbe2012.
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- Fredyp
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23 May 2013 14:56 - 23 May 2013 14:59 #10253
by Fredyp
Replied by Fredyp on topic BeastX theme
Hi!
I just add some toggle button for the Devention 3 release.
There are 4 buttons:
-Flight mode 0
-Flight mode 1
-Flight mode 2
-Throttle Hold
Just extrack zip file in your media directory.
Thank you!
Fred
I just add some toggle button for the Devention 3 release.
There are 4 buttons:
-Flight mode 0
-Flight mode 1
-Flight mode 2
-Throttle Hold
Just extrack zip file in your media directory.
Thank you!
Fred
Last edit: 23 May 2013 14:59 by Fredyp.
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